In the action role-playing game Last Epoch, a training aid exists for players to evaluate character builds and damage output. This in-game tool provides a consistent and controlled environment for testing various skills, damage types, and attack combinations without the variables of standard enemy encounters. Players can analyze their builds effectiveness against a stationary, non-reactive opponent with standardized defensive properties.
This practice tool allows players to optimize their character builds by providing quantifiable data on damage output. It’s particularly useful for assessing the impact of gear upgrades, skill point allocation, and passive tree choices. By offering a controlled setting free from enemy AI and environmental hazards, the tool empowers players to isolate and refine build strategies for both single-target and area-of-effect damage. This methodical approach to character optimization is crucial for tackling the game’s challenging endgame content.