In Elden Ring, the lock-on mechanic, often referred to as targeting, allows players to focus their attacks and camera on a specific enemy. This feature simplifies combat by automatically orienting the player character towards the locked-on target. For instance, a player fighting a large, mobile boss can maintain focus and avoid attacks more easily with targeting enabled. This function can be toggled on and off, providing players with flexibility in their combat approach.
Targeted combat provides significant advantages in challenging encounters. It streamlines offensive and defensive maneuvers, particularly against fast or erratic enemies. Historically, lock-on targeting has been a staple in action role-playing games, offering a more manageable combat experience. This mechanic reduces the complexity of aiming and camera control, allowing players to concentrate on strategy and timing. The ability to switch targets quickly further enhances tactical options during combat.